Paperclip is less a game and more a bold experiment in immersive storytelling. Ostensibly one of those clicker/idle/management sim games where you are put in charge of a factory, set things running and then work out ways to fine tune the production of paperclips, the reality is much more interesting when considered as a narrative rather than open experience. There’s not that much actual gameplay in here in the traditional sense but there is a vibrant and immersive story told through the mechanics presented to you. It’s one of the best experiences I have had in the digital narrative space and really showcases a fascinating alternative to traditional storytelling tools. I can’t recommend it highly enough, a really unique cultural artifact.